Xonotic no servers7/14/2023 ![]() RakeVuri Participator Posts: 228 Joined: Sun 11:12 pm If the client devours the host, this is visible on the host. On the host instance, if the host devours the other instance, this is visible in first person on the host: Lemme get a screenshot of one of the things that happens. I think I've run into a similar bug, but I thought it was only because of using the "-sessionid" parameter so I could run two instances on the same PC. It's worth noting that this does not happen with all players on all maps, but it is consistent enough to be concerning. From the outside, the predator has vanished, leaving the prey floating around awkwardly. I'm saying that when a player is in first person, and they get swallowed, all other player models visually disappear, though they're still present as entities within the game just invisible. ![]() Is there something that can be done server or client-side to fix this? Entirely_Logical Somewhat familiar Posts: 104 Joined: Tue 12:24 am Location: The deepest reaches of your imagination.Įntirely_Logical wrote:I don't think I described it quite well enough. Furthermore, eating a human player results in seeing their model clipping through one's own while in first person camera. Namely that, when a human player is swallowed, the predator's model disappears, leaving the prey model hovering awkwardly in the air. Frankly, I had to max out their difficulty to make to make them worth playing against.Īnyway, I now have a different issue regarding player models. Regarding the bot thing, they cannot be on difficulty 0 for them to work. Just to add from looking through recent posts, the vore keys are bound, and while pressing "i" during multiplayer, the vore mutator is not available for some reason. I should mention I am running 2.01 and Xonotic 0.8.2, on the github page is says for 0.8.3, but I can find that anywhere, even on the main website. I also noticed someone mentioned that no one can be killed by weapons( won't damage you past 100 health) but bots still die by them in my game. I recall something about a vore mutator, but that does not show in the mutators for me, only the original one, I'm not certain if that was the issue or not. I recall finally getting it to work, but i have since deleted the older version months ago. I remember having this problem, as well as others, in the last version back sometime ago. And the bots can't do it, they only shoot, and if that is taken away from them, then they only run around. So i can get into the game fine, i can start a multiplayer with bots, but the ability to vore is not there. Zhao wrote:Does anyone remember the solution to this.
0 Comments
Leave a Reply. |